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ray-william-tracer

About The Project 📝

Raytracing project done during a course in global illumination at LiU
The application is a monte-carlo based raytracer with spheres, planes, triangles and cubes.
The raytracer also supports albedo texturing with images and procedural patterns.

Authors 🤖

  • David Styrbjörn
  • Emil Bertholdsson

Built With 🛠

Primary tools

  • C++
  • PPM file format for IO output
  • Some SDL for rendering a final image to a window

Screenshots 🖼

textured room cornell box perfect reflector

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a Software ray-tracer project

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